Through gamified micro-learning and rewards
Uniplay are reinventing the LMS’s of today. Our mission is to make corporate learning fun. As fun as playing a game.
Trust the fun
Uniplay is the first LMS based entirely on games – not traditional learning.
Effortless set-up
Uniplay’s AI streamlines the onboarding experience, saving time and resources.
Self-improving
Uniplay's AI learns from gaming and user data to constantly improve.
Traditional learning can be a costly and time-consuming affair. Uniplay streamlines the process, making learning effective, efficient, and, most importantly, fun!
Effortlessly create different games & topics, or let our AI create them for you.
Micro-learning and games transform the learning experience — from study to fun.
Uniplay doesn't just teach; it rewards.
Uniplay's AI learns from gaming and user data to constantly improve.
Effortlessly create different games and topics, or let our AI create them for you.
Micro-learning and games transform the learning experience – from study to fun, from ”I must” to ”I want”.
Uniplay doesn't just teach; it rewards. Earn Uniplay Coins, achieve milestones and elevate status within the Uniplay community.
Uniplay's AI learns from gaming and user data to constantly improve, while sharing insights and ideas.
Uniplay Coins are earned by clearing levels (Beginner, Advanced, Expert) and can be redeemed for real products, motivating employees to keep learning.
Badges boost progress and engagement, reflecting user interactions with the game.
We are the schoolyard of LMS’s. Where teachers are replaced by play and where fun n’ games eat education for lunch.
Get started in minutes! With our easy onboarding process, you’ll have your platform up and running in no time. Uni, the Uniplay AI bot, will guide you through designing your platform and creating rooms and games.
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The Sequential Game asks the player to sort 2 to 6 alternatives in the correct order. Examples of usage include: placing words in alphabetical order, arranging items by hierarchy, or drag-and drop pieces to form a full sentence.
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As an admin, you can update a game, level, or room at any time. You can choose whether players must replay a game after an update or retain their previous approvals and Uniplay Coins.
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Based on any source you provide (e.g., a URL to your brand portal, website, or uploaded document). Uni, the Uniplay AI bot will help you create optimal games. You’ll always have the chance to review the games before they’re published, and you can provide feedback or create your own.
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As an admin, you will have access to our Playbook, which provides insights into the platform’s mechanics and offers extra tips and tricks.
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Once all games at a level are completed, players will see a results list showing the correct answers for each game to reinforce learning.
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Let your players feel the competitive edge when they see the countdown in Challenge Mode.
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Use videos and audio files in games to make the information clearer and more engaging.
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As a player you can follow the other players' progress and compare with your own status.
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For easy access, you can enable SSO (Single Sign-On) so that no password is required when users are logging in.
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There are three user roles: Admin, Player, and Support. A user can have one or more roles.
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Decide which data is important to track as an admin. You can set user properties as mandatory or optional during registration. These properties enhance analytics and give you better insights as an admin or stakeholder. Each property requires at least one value, or users can provide their own arbitrary value.
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Gain insights into areas where your organization struggles by analyzing results from each game, helping you take actionable steps forward.
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Monitor usage and engagement through the Game Pulse, where you can track registered users, earned Uniplay Coins, user achievements, room completion rates, and a list of top users.
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Let players convert their Learning Coins into real-world value through the Uniplay Shop, giving them an extra push of motivation to keep learning.
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Players can also achieve motivational perks, such as setting a "Personal Record."
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Badges increase engagement and progress. Examples include the Welcome badge, the First Room Completed badge, and the Logging In 5 Days in a Row badge.
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Players earn Uniplay Coins when they clear a level (Beginner, Advanced, or Expert). When they clear an entire room, they receive 100 bonus coins. Uniplay Coins help players achieve higher titles and can be used in the Uniplay Shop.
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In line with the principle of 'Learning by Having Fun,' encouraging feedback fosters a positive environment and boosts self-confidence. Feedback should provide context and background to each question, adding value and enhancing learning. While in Training mode, the users will receive instant feedback after each game.
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The platform encourages short games that can be completed between meetings or during a lunch break.
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In school, you learn and build knowledge during class-room lessons. Training Mode can be compared to these lessons (only fun!), while Challenge Mode is like the exam, only, yes - fun!
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Within each room, there are three levels: Beginner, Advanced, and Expert. Players must start at the Beginner level when they first enter a room, and only by completing a level will the next one unlock. To mark a room as "Done," the player must complete all three levels with a minimum of 80% correct answers per level.
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The Multiple Choice Game asks the player to select the correct answer(s) from 2 to 6 options, with the possibility of multiple correct answers. Each alternative must contain text, though you can also add images.
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Dos and don’ts, selecting correct alternatives within a given theme, or answering a question with a single correct option.
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The Fill-in-the-Blanks Game asks the player to fill in the missing word(s). If a missing word can be spelled in multiple ways or written either together or separately, use the ‘Alternative Answer’ option to provide all acceptable variations.
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Filling in missing parts of a sentence or selecting one alternative.
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The True or False Game asks the player to verify a statement: "Is it true or false?" Note that 'True' and 'False' can be replaced with other alternatives, and you can choose which alternatives are considered correct.
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Players determine the accuracy of statements. (Note: 'True' and 'False' can also be swapped out for two different options.)
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Players will start with the title Novice, with the goal of achieving the title Ambassador. The progression of titles is Novice, Apprentice, Explorer, Advocate, Professional, and finally, Ambassador.
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